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・ Rollin' Rock Records
・ Rollin' Stone
・ Rollin' Stone (album)
・ Rollin' Stoned
・ Rollin' wit Dana Dane
・ Rollin' with Leo
・ Rollin' with Saget
・ Rollin' with the Flow
・ Rollin' with the Flow (album)
・ Rollin' with the Nines
・ Rolling
・ Rolling (disambiguation)
・ Rolling (film)
・ Rolling (finance)
・ Rolling (metalworking)
Rolling (video game)
・ Rolling 12-month period
・ Rolling Acres Mall
・ Rolling Acres Subdivision
・ Rolling Acres, Akron, Ohio
・ Rolling Acres, Indiana
・ Rolling admission
・ Rolling ball argument
・ Rolling ball clock
・ Rolling ball sculpture
・ Rolling bed dryer
・ Rolling blackout
・ Rolling Blackouts
・ Rolling block
・ Rolling bridge


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Rolling (video game) : ウィキペディア英語版
Rolling (video game)

''Rolling'' is an extreme sports video game released in 2003 for PlayStation 2 and Xbox. Subsequent Game Boy Advance and Gamecube versions were cancelled due to a declining interest in extreme sports titles. To date, it is one of the few other games depicting aggressive inline skating apart from ''Aggressive Inline'' and the ''Jet Set Radio'' series. It was originally developed by the now defunct Rage Software, who were aiming to create a more authentic recreation of the sport (the box art claims the game features 250 tricks), unlike ''Aggressive Inline'' which focused on exaggerated, fantasy-themed levels and high scoring, fairly unrealistic tricks.
Players can choose to skate as one of the twenty available skaters (excluding the twenty first, and hidden, skater) and work their way through a progressively difficult "career mode" featuring a total of fourteen levels, gaining reputation, sponsorship deals, as well as unlocking new 'tricks' and videos of the pro skaters.
==Development==
Rage Software announced the game just prior to the May 2001 E3 show, with the working title of ''Cesar and Fabiola's Inline Skate''. Rage continued with development of the game throughout 2002, releasing more previews and screenshots of the game as it came to fruition under the new title of ''Rolling (Sk8)''. However, Rage Software began to suffer financial problems that year, and were forced to close in January 2003, before the game was released.
Following Rage Software's demise, SCi purchased the rights to publish Rolling, Darren Barnet of SCi stating that they were "extremely impressed by it and thought it would be an ideal title to add to our portfolio". SCi acquired a "very complete" version of the game and hired previous developers from Rage to add the finishing touches. The game was eventually released in October.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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